Apart from posting my disappointment about Star Wars IX, it's been a month since my last post. That's how long it took me to play Diablo III start to finish in "campaign" mode, and I rather enjoyed it. It might not have the flexibility of choice in setting up your powers that a game like Path of Exile has, but it does have a decent variety of opponents to slaughter, plus a storyline that can only be called epic. It's also mostly-serious, but not entirely opposed to a little silliness... for example, the mage I was playing, earlier in the game, acquired a disco ball to use as a spell source, and much of the late game he was using a "pig sticker" for a weapon that actually squealed like a pig when you used it - annoying, but worth it for the stats. In all, the only real weakness to the game was the selection of powers you could unlock, since the game's primarily-horde-tactics approach makes some choices inherently better than others... but, in the mage's case, that still meant I got to unleash my inner Palpatine with some chain lightning, so it's not all bad.
That's not the only game I played, though... I also picked up Clubhouse Games for my Switch, and got a few sessions in on that. The games I've played are all pretty well done... but I'm hoping for a patch to help with network stability. It's hard enough to come up with a 4-player game of Riichi Mahjong without weird slowdowns and players dropping out mid-game.
On the watchables side, I've gotten some use out of Disney+ outside of that one disappointing film, but I'll try to keep it brief. Avengers: End Game was a fun romp, with plenty of action but not entirely so. Onward is a lovely Pixar movie that I quite enjoyed, but then I'm also a huge D&D nerd. A Wrinkle in Time suffers the fate of many book adaptations, compounded by the need to trim it to a "kid-friendly" viewing length. Finally, I've dipped my toes into both The Mandalorian and The Clone Wars, liked them both enough to watchlist, but that's about it so far.
Next on the XBox One backlog looks to be Divinity: Original Sin. As I recall, the main issue I had with that game was that it would have been better with a second human player, given the way it's designed... but short of re-buying it on Steam, then bullying someone into playing it with me using their "remote couch co-op" feature, whatever it's actually called, that's not going to happen, so, time to give it a proper go solo.
Tuesday, June 9, 2020
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